interview with Matias del Campo

With the recent explosion of Artificial Intelligence and the arrival of image, video and music generators onto the art, design and architecture scenes, we sit down with Matias del Campo, a champion of the use of AI to augment traditional design ecologies, to go in-depth about the theoretical implications of such an arrival and how AI will effect architecture in particular. We speak about authorship, tame and wicked problems, aspects of architecture that are difficult to capture in images, and whether AI can (or already has) develop(ed) its own sensibilities.

The full interview can be found by clicking here.

coming soon

aⁱe³ | the ai edit™ 3: extremophilic

‘Extremophilic’ refers to organisms (extremophiles) which adapt to live in harsh environments, such as those with extreme temperature, pressure and radiation. Climate change and extreme weather conditions are actively altering the planet in ways that we are only beginning to understand - one thing is certain however, the status quo must change if we are to navigate this new world effectively.

This series argues for the urgent need to rethink our built environment, freed from modernist dogmas including purity of form, cleanliness and sterility. We propose an architecture that is not too distant from the natural world in which it resides - one that can grow, take in and provide sustenance, and decay. The explorations here are often messy instead of pure, dirty and sometimes putrid instead of clean and sterile, and yet, they still read (mostly) as architectural in essence.

While we use generative AI as a means to bypass traditional training as an architect, and the deeply ingrained habits and tenets that accompanies such, the tool used is not the message.

© AO Studio, LLC. 2023.

244 a(i)typical houses

We work with ai text-to-image generators in a way that allows for control of the output (via specific prompts) as well as novel ideas to surface (interpreting results in a new way), often resulting in chimeric architectures which would be difficult, if not impossible, to conceive of using traditional methods. When we instruct an artificial intelligence driven image generator to “imagine a house made of algae”, for instance, we find informal assemblages which suggest organic systems and processes: a wall isn't “built”, it is secreted, or even grown. This is in direct opposition to contemporary “organic architecture” which is often superficial, skin-deep, suggesting an organic process via mere form, as a sculptor might suggest fluidity using stone. If we imagine a house made of biological material, would we find a kind of messy, wild aesthetics?

The current dominance of parametric design in architecture is obsessed with total control over form - this view is directly tied to the prevalent anthropocentric world-view wherein we are the “masters” and the world is ours to impose our will upon. As we have seen with recent events directly tied to global warming, climate change, mass extinction, et cetera, this position is not sustainable. 244 a(i)typical houses poses a an alternative to this dilemma: What happens when we loosen our control on form, and let natural processes dominate?

These images do, in addition to studying the aesthetics of natural materials, processes and assemblages, posses an archetypal quality of “house”- be it via the use of recognizable windows and doors, the hint of interior space, or simply the slope of a roof. And yet, while they do convey a sense of house-ness, they are simultaneously abnormal, uncanny, even unsettling. The intent here is that by associating these studies with the archetypical image of a house, the viewer can begin to see everyday architecture in a new way, unbounded by preconceived notions of what it “should” be.

interview with James Wines for Arch2o

Honored to have had the chance to speak with James Wines of SITE …

This is the latest in a series of interviews which delve into the work and philosophy of a handful of contemporary architects who are actively re(de)fining not only architecture proper, but what it means to be an architect today and, perhaps, in the future.

James Wines is best known for his innovative buildings, public spaces, parks, interiors and product designs. He founded SITE, an architecture and environmental arts studio in New York City in 1970, and immediately broke into the architecture scene with his controversial BEST Products buildings. With a background in sculpture, he viewed architecture as something to be examined and challenged. The BEST buildings questioned the typology of the big-box retail store while experimenting with the user's expectations in such a setting. Wines continues to create architecture that eschews the comfort of conventions, and as a result, his work has reshaped how buildings are perceived and how architecture is itself defined.

Much has changed since SITE was first founded, yet the studio's work continues to be relevant. In 2000 Wines wrote Green Architecture, a book that posed the question of what makes a building “green”? The studio cites a growing concern with ecology and the environment, believing that future projects should go beyond early modern influences and find ways to respond more effectively to the current age of information and ecology. Concurrently, the studio advocates an approach to design which blurs the boundaries between conventionally separate territories such as art, architecture, landscape architecture and urban planning.

We speak with James Wines about using architecture as raw material, whether the city as a project is still relevant, and how the pandemic will affect the future of design.

Full interview can be found here: https://www.arch2o.com/interview-with-james-wines-arch2o/

Image: BEST Notch Building. BEST Products Company, Inc. Miami, FL. 1979. Image property of James Wines / SITE.

2021.

Design with Life

Pleased to be included in the latest publication by Mitchell Joachim and Maria Aiolova, Design with Life.

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Design with Life chronicles the breakthroughs and projects of a nonprofit that is defining resolute new directions in socio-ecological design and other deep-seated intersections of synthetic biology, architecture, and urban systems. In the challenging context of accelerating climate dynamics, the core discipline of architectural design is evolving and embracing new forms of action. New York-based nonprofit Terreform ONE has established a distinctive design tactic that investigates projects through the regenerative use of natural materials, science, and the emergent field of socio-ecological design. This kind of design approach uses actual living matter (not abstracted imitations of nature) to create new functional elements and spaces. These future-based actions are not only grounded in social justice, but are also far-reaching in their application of digital manufacturing and maker culture. Terreform ONE tackles urgent environmental and urban social concerns through the integrated use of living materials and organisms.

Available on Amazon.

Installation proposal chosen for A New View Camden competition

Pleased to be on the design team for Terreform ONE’s winning proposal for an installation in Camden, NJ.

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Camden Mayor Frank Moran, the City of Camden, Cooper’s Ferry Partnership, and the Rutgers–Camden Center for the Arts on Jan. 31 announced the eight artists who will participate in “A New View,” a winning project selected for the Bloomberg Philanthropies Public Art Challenge that has been awarded $1 million.
The project will raise awareness of Camden’s illegal dumping issue by transforming six sites with vibrant temporary art installations and programming, inspiring residents and visitors to take “a new view” of the city. The winning artists are tasked with drawing attention to Camden’s illegal dumping problem, which costs taxpayers $4 million annually, as well as helping to shape the public’s perception of the city.

The Bio-Informatic Digester is a living machine that utilizes mealworms (Tenebrio molitor) to eat Styrofoam packaging e-waste. Styrofoam refuse is thought to be non-biodegradable as it is extruded from synthetic aromatic hydrocarbon monomer styrene (PS). However, mealworms have the uncanny ability to reduce and mineralize the polystyrene into a perfectly safe compostable mulch for gardening. At the project base, the transparent tesseract cube showcases mealworms devouring community donated Styrofoam. On the top of the cube, mycelium panels reveal a graph that compares the natural erosion times of various common waste materials. The public can visually see how incredibly long it takes for most discarded synthetic waste items to degrade within an environmental context. This project demonstrates a new method of regenerative biologically-driven upcycling that contributes to increased urban biodiversity. Furthermore, the project maximizes the often-unseen beneficial behavior of insects. By manifesting ecological routines into a visible spectacle this becomes a utilitarian mechanism for building awareness and communicating organically healthier societies. Instead of burying in landfills or hiding urban metabolic infrastructure, reversing its presence becomes a desire. This system shows nature as an aestheticized and functional event in its myriad of forms. It will offer the public the capacity to see waste, energy, and agricultural systems in flux – highlighting their value and immediacy. It is entirely orderless and easy to manage, as mealworms are commonly produced for livestock across the globe.

The public is encouraged to bring their own Styrofoam waste. An accessible metal slot and chute on the top is meant for feeding the digester your own discarded e-waste materials. Over a 1-3 month duration the mealworms devour all of the plastic components into frass (excrement which can be used as fertilizer). About 100,000 mealworms consume a cubic meter of polystyrene per month. People can see their waste disappear online with our time-lapse camera setup or return and see it in person. A composting system by these benevolent organisms is feasible because of the speed of breeding of mealworms and the lightweight/ low density characteristics of polystyrene is advantageous for bio-based consumption. Mealworms fed only polystyrene for a whole month turn out to be as healthy as the ones fed a normal diet of bran. After the mealworms digest polystyrene, the output is 49.2% useful fertilizer and 47.7% carbon dioxide, CO2. Following a period of three months their life cycle resets as mealworms turn into beetles that mix with the soil. We suggest distributing the compost to a garden next to this system, as many of these beetles feed the local bird population.

See the project on Terreform ONE’s website here.

Butterfly Feeders installed @ AMNH in NYC

Pleased to have the Butterfly Feeders installed at the American Museum of Natural History’s Butterfly Conservatory.

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Developed for Terreform ONE, a nonprofit architecture and urban design research-based studio located in NYC. Terreform ONE is actively working with the American Museum of Natural History to develop new butterfly feeding methods and devices for use in the forthcoming expansion. The Museum’s new Richard Gilder Center for Science, Education and Innovation will invite visitors to experience the Museum not only as a place of public exhibitions but as an active scientific and educational institution.

See project page here for more information.

the Age of Species

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Terra Nova has invited a small group of scientists, technologists, materiologists, architects, designers and artisans to think through the notion of symbiosis as a proposed method for envisioning a more sustainable future.

The final exhibition will be held at the international Stockholm Design Fair. Showcasing the final outcomes in the form of artefacts and/or interactive installations.

Ao studio in collaboration with Oscar Salguero, a play designer, educator, and founder of The Antilibrary, based in Brooklyn. His design practice circles around the fields of speculative design, industrial design, forecasting, and experimental book consulting. 2019-2002.

Stockholm Design Fair

stockholmdesignweek.com

2020

New Solidarities: #digitaldisobediences

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Pleased to be included In the 15th anniversary issue of Log, number 44, wherein “architects representing diverse perspectives each question, in different ways, the place of architecture and architectural discourse in the world today. As 2018 Venice Biennale Golden Lion recipient Kenneth Frampton asks, “What are architects for in a destitute time?” Similarly, in Zack Saunders’s response to the exhibition #digitaldisobediences, François Roche wonders, for “posthuman, postqueers, postdummies . . . what does it mean to be an architect?” In this issue, Rafael Moneo searches for a new historical paradigm no longer centered on modernism; Jesse Reiser and Nanako Umemoto evaluate the forces that shape their architectural project; Pier Vittorio Aureli offers a comprehensive history of the way the grid has been used to organize the socioeconomics of cities; Michelle Chang proposes vagueness as a critical position and source of creativity; and Michael Meredith curates 44 “low-resolution” houses. George Baird and xx voto respond to Log 42: “Disorienting Phenomenology” and ANY 4: “Architecture and the Feminine,” respectively. Renee Kemp-Rotan and Ludovico Centis evaluate monuments to the complicated American histories of racial injustice and nuclear weapons development. Alicia Imperiale and Christophe Van Gerrewey explore works by Luigi Moretti and OMA. Log 44 also takes stock of the World Trade Center site 15 years after the competition to rebuild Ground Zero in an interview with Daniel Libeskind and an analysis by Fred Bernstein.”

Fall 2018

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Anyone Corporation
41 West 25th St, Fl 11
New York, NY 10010

www.anycorp.com/store/log44

Version No.4

A conversation with François Roche, included in Manfred Grübl’s Version No.4 .

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VERSION is a magazine for contemporary art production that deals with questions relating to the approaches and conditions of artistic strategies. It dispenses with art-theoretical meta-reports and deals with topics from the point of view of productive involvement. VERSION No. 4 is devoted to individual considerations, the common denominator of which is perhaps the attempt to set new perspectives. In this issue: an article about the Army of Love; Zack Saunders in conversation with François Roche; Excerpts from an installation for five projections by Alexander Kluge; Belinda Kazeem-Kaminski's Unearthing. In conversation, an interview with Friederike Feldmann and Christian Schwarzwald; Hugues Mousseau on the music of the 20th century; Salvatore Viviano's One Work Gallery project. The cover is by Stefan Sandner.

Available on Amazon.

2018.

'Remetabolising Paljassaare' Exhibition @ the Museum of Estonian Architecture | TAB 2017

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Pleased to announce that our project entitled 'the Stones of Paljassaare' will be a part of the Tallinn Architecture Biennale's 'Vision Competition' exhibition. The exhibition, which will take place at the Museum of Estonian Architecture, opens September 14, 2017.

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TALLINN ARCHITECTURE BIENNALE / TAB 2017 will take place from 13 September to 27 October 2017. bioTallinn is the theme for TAB 2017 curated by architect, urban designer and ecologist Claudia Pasquero.

 

Visit www.arch-or-studio.com/#/the-stones-of-paljasaarre/

Exhibition details 2017.tab.ee/event/exhibition-vision-competition-opening/

 

 

interview with Gilles Retsin for Arch2o

Pleased to have had the opportunity recently to interview Gilles Retsin of Gilles Retsin Architecture, SoftKill Design, co-founder of the UCL Design Computation Lab and director of the M.Arch Architectural Design (AD) Program at the Bartlett School of Architecture.

 

This is the latest in a series of interviews which delve into the work and philosophy of a handful of contemporary architects who are actively re(de)fining not only architecture proper, but what it means to be an architect today and, perhaps, in the future.

"The 'part' really becomes a kind of digital building block, an element like a Lego, with a specific set of possible connections. This way of working came out of a questioning if it would be possible to make buildings that are physically digital – a kind of criticism towards the project of the digital. But it’s at the same time also really concerned with certain aesthetic questions, compositional issues, et cetera."

Gilles Retsin is a London based architect and designer investigating new architectural models which engage with the potential of increased computational power and fabrication to generate buildings and objects with a previously unseen structure, detail and materiality. His work is interested in the impact of computation on the core principles of architecture – the bones rather than the skin. The practice has developed numerous provocative proposals for international competitions, and is currently working on a a range of schemes, among them a 10000 m2 museum in China. His work has been acquired by the Centre Pompidou in Paris, and he has exhibited internationally in museums such as the Museum of Art and Design in New York, the Vitra Design Museum in Weil-am-Rhein, Design Exchange Toronto and the Zaha Hadid Gallery in London. He has been invited professor at the Texas A&M University, and has lectured and acted as guest critic in numerous universities internationally. His practice, Gilles Retsin Architecture, will be constructing a pavilion at the upcoming Tallinn Architecture Biennale in Estonia.    

Gilles Retsin studied in Belgium, Chile and the UK, where he obtained a master’s degree from the Architectural Association’s Design Research Lab in London. Gilles gained professional experience while working in Germany and Switzerland, an architect with LAVA in Stuttgart, as a project architect with Christian Kerez in Zurich and research-based practice Kokkugia in London.

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Recently he was appointed the Program Director of the B.Pro Architectural Design (AD) Master’s program at the Bartlett School of Architecture in London. Within the AD program, together with Manuel Jimenez Garcia and Vicente Soler, he leads Research Cluster 4 (RC4), which focuses on developing design methods for robotic fabrication. A new generation of research initiated by RC4 moves from 3D-printing to Discrete Robotic Assembly, utilizing principally simple building blocks to assemble incredibly complex forms while exploring the possibilities of utilizing robotic fabrication on an architectural scale.

The full interview can be found here: www.arch2o.com/interview-gilles-retsin/

2017.

interview with S/he (by way of François Roche) for Arch2o

Pleased to have had the opportunity to interview S/he, principal of New-Territories, by way of François Roche.

 

This is the latest in a series of interviews which delve into the work and philosophy of a handful of contemporary architects who are actively re(de)fining not only architecture proper, but what it means to be an architect today and, perhaps, in the future.

"What else can we do but to oppose this system’s obscenity, the obscenity of our pathologies … generated by this very system, affected by an impossibility to the world, facing these multiple disorders … to say, to make-say and make-know … that we as well are pathogen elements … of this very disorder, but in a critical mode, activist, solitary … to produce with this repulsion … this rejection … in a metabolized loop … constitutive of the obscene chain … of these little tales. (...) Yes, we are only left with obscenity in order to say, to make, to make-say and make-know. (...) This is what we offer here … our pathologies as paranoid-criticism … the obscenity is not so much the subject than the voyeurism apparatus which forces us to look at it, frontally … In front of the miserabilism of cretinous niches with their hypocritical formulas, we have to re-evaluate what we used to call “Design” as a process of synesthesia of knowledge … crossing the multiple conflicts and embarrassing waste of ideology, criminal positivism, voluntary ignorance, per formative cynicism … To secrete from its ambiguity, ambivalence … even non sense… absurdity … "

New-Territories (R&Sie(n) / [eIf/bʌt/c]) has exhibited its work at, among other places, the Centre Pompidou, SF MOMA, the Tate Modern, Barbican London, the Canadian Centre for Architecture (CCA) Montreal, has been selected 8 times for participation in the Venice Biennial, in national and international Pavilions – last showing at the Chicago Biennial of 2015, the Istanbul Biennial of 2016 – and a recent major solo exhibition at the Frac Centre, Orleans, France entitled “s/he would rather do FICTION MAKer”.

….. Although it already understood the full potential of digital technologies as early as 1990, New-Territories never stopped revealing their disorders and limitations. In its own words: “Architecture is not a matter of projection, but a matter of ‘distortion of reality’.” In “s/he would rather do FICTION MAKER”, the public is  invited on a “paranoiac odyssey” through a series of historic projects (most of which are part of the Frac Centre-Val de Loire collection) and “anthropotechnic” scenarios, (including New-Territories’ latest venture : M4 -mindmachinemakingmyths). New-Territories is a polymorphous architecture organization. Founded in 1993, it has embraced different labels, names, strategies and purposes.” 

‘S/he’, an androgynous, trans-gender avatar, is the principal of New-Territories. Created in 1993, ‘S/he’ authorized François Roche to write, talk and teach on his/her behalf, as a PS / personal secretary, an Ariadne’s wire of his-her ectoplasmic system and paranoiac mind … François Roche is based in Bangkok [eIf/bʌt/c], Paris, R&Sie(n), NY with M4, all part of the New-Territories network. Recent work by MindMachineMakingMyth (M4), described as a studio of ”contingent scenario’’, seeks to articulate the real and/or fictional geographic situations and narrative structures that can transform them, with technology, robotic and human natures – both physiological and psychological.

In 2017, ‘S/he’ got her-his first position in Vienna at ‘The Academy of Fine Arts’. Among the teaching positions held by his-her P.S. François Roche, over the last decade, is guest professor at the Bartlett School in London in 2000, the Vienna TU in 2001, the Barcelona ESARQ in 2003-04, the Paris ESA in 2005, the University of Pennsylvania in Philadelphia in 2006, the Angewangde in Vienna in 2008, the USC-Los Angeles in 2009-10-11-12-13, from 2006 to 2013 at Gsapp, Columbia University, in 2013-14 Upenn, Philadelphia and this last four years at RMIT, Melbourne.

The full interview can be found here: www.arch2o.com/interview-way-francois-roche/

2017.

interview with Liam Young for Arch2o.com


Pleased to have had the opportunity recently to interview Liam Young, of Tomorrow's Thoughts Today and the AA's Unknown Fields Division, for Arch2o.com.

This is the latest in a series of interviews which delve into the work and philosophy of a handful of contemporary architects who are actively re(de)fining not only architecture proper, but what it means to be an architect today and, perhaps, in the future.

These speculative projects are not at all about the future, really, they’re about the present. (...) It’s just a distancing lens that allows us to look back in on the present in new and unexpected ways. Perhaps a better way to describe these speculative projects is not ‘the future’ at all, but as a kind of ‘visionary present’, a re-framing of the present that allows us to see it in new ways.

Liam Young is an architect who operates in the spaces between design, fiction, and futures. He is a founder of the think tank Tomorrows Thoughts Today, and also co-runs the ‘Unknown Fields Division’ at the Architectural Association, all while holding numerous teaching positions worldwide. The Unknown Fields Division is a nomadic studio that sets off on annual expeditions to the ends of the earth exploring the alternative worlds, alien landscapes, industrial ecologies and precarious wilderness set in motion by the powerful push and pull of the city’s desires. Tomorrows Thoughts Today is a London-based futures think tank exploring the consequences of fantastic, speculative and imaginary urbanisms. Liam’s projects develop fictional speculations as critical instruments to survey the consequences of emerging environmental and technological futures.

The interviewer, Zack Saunders (founder of ARCH[or]studio in the US and Arch2O contributing editor) takes this opportunity to speak with Liam on the recalibration of the Unknown Fields Division, its’ recent book-launch, his plans to coordinate a curious new program at Sci-ARC, his two recent short-films, and how new technologies might generate new forms of culture, among other things …

The full interview can be found here: www.arch2o.com/interview-liam-young-arch2o/

2017.

SOILED'S Deathscrapers Release Party


Deathscrapers is currently at press, and is ready to be shipped your way!

Each issue of SOILED is accompanied by a live launch event. As a direct corollary to the printed artifact, the events typically feature more interactive versions of the printed contributions, in formats not limited to the printed page.

The Deathscrapers launch event will be on Saturday, September 17, from 7–10pm in Chicago. Check it out if you're in town!

SOILED is a periodical of architectural stories that makes a mess of the built environment and the politics of space. Our stories are unexpected, accessible, and they instigate mischief! This means a close and serious - and sometimes humorous - examination of the mundane and in-between spaces we inhabit or traverse on a daily basis; a license to boldly, creatively, and irreverently challenge conventional architectural interventions and interpretations. Rather than imagining what the world should be, SOILED delights in envisioning what the world could be. We believe that by intensifying the fictive and storytelling potential in architecture, we might engage a broader public in architectural ideas from discourse to action. (soiledzine.org)

SOILED continues to be reviewed alongside fellow internationally acclaimed journals including New Geographies, LOBBY and MAS Context, among others. Prior to the release of Issue No. 6, Artwort interviewed Editor-in-Chief Joseph Altshuler where they talk about death, architecture and the then-upcoming issue: Deathscrapers.

 

 

featured on artwort

 

www.soiledzine.org

www.arch-or-studio.com

 

#archorstudio #mementomori #soiled #soiledmagazine #soiledzine #deathscrapers #cartogram #neonatalarchitecture #architecture #architecturaljournal #architecturaltheory #bodymodification #geneticengineering #daedalus #syntheticbiology #myth #bioengineering #conceptualart #art #futurearchitecture #death #futurist #artwort #archidose #adailydoseofarchitecture #digitaldesign #drawing 

Pleased to be shortlisted for this year's BLOOOM Award


Pleased to be shortlisted, out of over 2000 entries, for this year's BLOOOM Award by Warsteiner!

Finalists and winners will have the opportunity to present their works at BLOOOM - the converging art show in Cologne, Germany.

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BLOOOM AWARD BY WARSTEINER

Visual arts, Design, Urban art or Video – the artistic potential has no limitations at BLOOOM Award by WARSTEINER. We are looking for artists who knowingly work at the interfaces between art and creative industries, whose works blur boundaries of traditional forms of expression. Since its beginning in 2010, BLOOOM Award by WARSTEINER emphasizes interdisciplinarity, power of innovation, courage and progressiveness. For the last edition, more than 1,500 artists applied from 75 countries.

Discovering new forms of expression, blurring the lines between visual arts, design, street art or photography – this is what BLOOOM - the converging art show in Cologne stands for. Since 2010, the first fair for converging art promotes young galleries, off spaces and projects, providing the perfect setting for BLOOOM Award by WARSTEINER. Set within the same place and time frame as ART.FAIR | Fair for modern and contemporary art both fairs count 36,000 visitors.

http://www.blooomawardbywarsteiner.com/home_EN

http://www.art-fair.de/artfair_en

#blooomaward #WarsteinerArt #ARTFAIRcologne #archorstudio 

Parado(e)xotic Abundance, now available in Tarnished Gold Leaf


... while obsessively protecting its host as a protective shell for an iPhone 6, Parado(e)xotic Abundance is designed with another purpose in mind ... once disused, the cases are to be deposited into the ocean en masse, an aggregation of consumerist waste forming a synthetic reef-scape, providing shelter for scores of underwater creatures to inhabit, breed and thrive ...

3D printed prototype with tarnished gold leaf finish.

 

now available for purchase

 

full project description

 

 

#‎archorstudio‬ ‪#‎3dprintedfashion‬ ‪#‎fashionaccessories‬ ‪#‎syntheticecology‬ ‪#‎ecologicaldesign‬ #iphone #iphoneaccessories #art #design #designresearch #architecture #conceptualart #3dprinting

ARCH [or] studio @ FUORISALONE / MILAN DESIGN WEEK 2016


Very pleased to be exhibiting at MILAN DESIGN WEEK 2016 / FUORISALONE, as part of the Raw Edition, curated by SBODIO32.

 

"SBODIO32 is a project based exhibition of 800+sqm during Fuorisalone/ Milan Design Week that interacts with the public through a series of events, seminars and workshops. The exhibition is held at the Ventura Design District in Lambrate area; one of the most vibrant areas of Milan's design week. It showcases innovative works produced by a range of contemporary emerging talents within the fields of Industrial Design, Product Design, Fashion Design and Architecture in the era of the design paradox between materiality and design  techniques." - sbodio32.com

 

ARCH [or] studio will exhibit prototypical models and drawings of Parado(e)xotic [par-uh-doks-zot-ik ]  Abundancean iPhone 6 / 6s case which paradoxically pursues competing cultural agendas while displaying exotic yet grotesque and even objectionable formal and textural qualities; and  f.a.s.e. V2 (flavor augmenting scent emitters), an alternate version of the externally worn apparatus (f.a.s.e. V1exhibited at NYCxDesign 2015), here the device is surgically and permanently implanted in the subject's nasal cavity, seamlessly integrating  f.a.s.e. with the user's own body.

 

Milan's Design Week is the most important event worldwide for design and innovation, with more than 400,000 visitors each year. Fuorisalone is the set of events distributed in different areas of Milan coinciding with the Salone Internazionale del Mobile. Every year, in April, Salone and Fuorisalone define the Fuorisalone Milan Design Week, the most important event in the world for the design addicted.

 

 

Events are open to all from 12th - 17th April, 2016 @ Via Sbodio 32/2 Milano.

 

www.arch-or-studio.com

 

www.sbodio32.com

 

ARCH [or] studio, established in 2015, is a design studio engaged in investigative architectural experimentation, writings, concoctions and conceptual art projects situated at the intersection of architecture and art, illustration and product design.

F.a.s.e. V2 was designed and conceived in collaboration with Oscar Salguero, a toy designer, street photographer, poet, and conceptual artist interested in addressing complex issues via the concepts of play and human ingenuity.

#fuorisalone #milandesignweek2016 #archorstudio #art #design #designresearch #architecture #sbodio32 #conceptualart #iPhoneAccessories #3dprinting #salonedelmobile  #milandesignweek #ventura #lambrate

SOILED No.6 Deathscrapers


Pleased to be included in the upcoming issue of SOILED ...

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SOILED - Issue No. 6 - Deathscrapers:

"I am not afraid of death, I just don't want to be there when it happens." - Woody Allen

Deathscrapers summons the architecture that surrounds the dearly departed. If Woody Allen’s aphorism generalizes a broad American apprehension for openly discussing matters of death, Deathscrapers is its architectural antidote and seeks to knock at death’s (literal) door to uncover issues of narrative, memory, and form. Deathscrapers spans all scales of spaces for the dead and the bereaved, from urns and caskets, to morgues and mortuaries, mausoleums and cemeteries, even enormous necropolises. Adolf Loos declared, “Only a very small part of architecture belongs to art: the tomb and the monument.” Deathscrapers will purvey playful stories that are simultaneously as serious as the grave. How can architecture bring new life into rituals and environments for the dead? How might aesthetics participate in a new necropolitan culture? Is it productive to render the morbid more social? Akin to previous issues of SOILED, Deathscrapers welcomes ideas that might transcend their mortality on the printed page. Queue the requiem and warm up the hearse: are you ready to go?

SOILED is a periodical of architectural stories that makes a mess of the built environment and the politics of space. Our stories are unexpected, accessible, and they instigate mischief! This means a close and serious - and sometimes humorous - examination of the mundane and in-between spaces we inhabit or traverse on a daily basis; a license to boldly, creatively, and irreverently challenge conventional architectural interventions and interpretations. Rather than imagining what the world should be, SOILED delights in envisioning what the world could be. We believe that by intensifying the fictive and storytelling potential in architecture, we might engage a broader public in architectural ideas from discourse to action. (soiledzine.org)

Pre-order a printed copy for US delivery or international delivery. Deathscrapers will print towards the end of summer 2016.

 

pre-order here